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JAVA APPLET
The AWT supports a rich assortment of graphics
method. All graphics are drawn relative to a windows. This can be main
windows of an applet, or a stand-alone application window. The origin of
each windows is at the top-left corner and is 0,0.
A graphics context os encapsulated by the Graphics
class and is obtained in two ways:
- It is passed to an applet when one of its various
methods, such as pain(), or update(), is called
- It is returned by the getGraphics() method
of Component.
The Graphics class defines a number of
drawing functions. Each shape can be drawn edge-only or filled. For
examples : Line, Circle, Arcs, Rectangle etc.

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