Restoring transformed objects
When you scale, rotate, and skew instances, groups, and type
with the Transform inspector, Flash saves the original size and
rotation values with the object. Thus, you can restore the
original values, removing any transformations.
To restore a transformed object to its original state:
| 1 |
Select an object. |
| 2 |
Open the Transform inspector (Window > Inspectors
> Transform). |
| 3 |
Click Reset. |
|