Breaking apart groups and objects
The Modify > Break Apart command separates groups, type
blocks, instances, bitmaps, and OLE objects into ungrouped
editable elements. It significantly reduces the file size of
imported graphics.
Breaking apart is not entirely reversible, and affects objects
as follows:
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Severs a symbol instance's link to its master symbol. |
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Discards all but the current frame in an animated
symbol. |
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Converts a bitmap to a fill. |
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Converts text characters to outlines. |
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Severs an OLE object's link to its source application. |
The Ungroup command separates grouped elements into discrete
components. It does not break apart type, bitmaps, or instances.
It returns grouped elements to the same state they were in prior
to grouping. It does not convert type to outlines.
Note: Breaking apart animated symbols, or
groups within an interpolated animation, is not recommended and
might have unpredictable results. Breaking apart complex symbols
and large blocks of text can take a long time. You might need to
increase the application's memory allocation to properly break
apart complex objects.
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