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MACROMEDIA FLASH

What's new in Flash 4
MP3 streaming audio
Editable text fields
Additional, sophisticated actions
Improved Library window
Streamlined web publishing
Layers and animation enhancements
Colors sets
Enhanced user interface
Guide to instructional media
Tutorial overview
Open the starting file
Create an animated symbol
Create animated buttons
Use editable text fields
Assemble the movie
Use actions to control content
Publish the movie
Flash basics overview
About vector and bitmap graphics
Introducing the Flash work environment
The Stage and the Timeline window
The Library window
Symbols and instances
Symbols and interactive movies
Creating a new movie and setting its properties
Previewing and testing movies
Controlling movie playback
Testing movies
Using the toolbox
Using toolbars (Windows)
Using the Timeline
Moving the playhead
Displaying the frame status
Changing the display of frames in the Timeline
Creating frame labels and movie comments
Using scenes
Using the Library window
Working with folders in the Library window
Sorting items in the Library window
Renaming library items
Deleting library items
Finding unused library items
Updating imported files
Using the Libraries menu
Using inspectors
Using context menus
Viewing the Stage
Zooming
Moving the view
Using View commands
Using the grid and rulers
Printing Flash files
Speeding up the display
Setting preferences
Drawing and painting overview
Understanding drawing and painting in Flash
Drawing with the pencil tool
Drawing straight lines, ovals, and rectangles
Painting with the brush tool
Erasing
Filling and stroking shapes
Setting fill and stroke attributes
Applying fills and strokes with a value of None
Creating custom line widths and styles
Using the paint bucket tool
Using the Lock Fill modifier
Using the ink bottle tool
Using the eyedropper tool
Using color palettes
Importing and exporting color palettes
Creating and editing solid colors
Creating and editing gradients
Setting drawing preferences
Reshaping lines and shape outlines
Reshaping using the arrow tool
Straightening and smoothing lines
Optimizing curves
Snapping
Creating special curve effects
Working with complex drawings
Working with objects overview
Selecting objects
Using the arrow tool
Using the lasso tool
Moving, copying, and deleting objects
Moving and copying objects by pasting
Copying artwork with the Clipboard
Copying transformed objects
Using the Paste Special command (Windows)
Deleting objects
Stacking objects
Scaling objects
Rotating objects
Flipping objects
Skewing objects
Restoring transformed objects
Aligning objects
Grouping objects
Moving an object's registration point
Breaking apart groups and objects
Using type overview
Using type in Flash movies
Creating type
Creating text fields and editable text
Setting text field properties
Editing text
Setting type attributes
Choosing a font, type size, and style
Setting margins, indents, and line spacing
Setting kerning and letter spacing
Defining type color
Aligning type
Transforming type
Reshaping type
Using imported artwork overview
Placing artwork into Flash
Choosing an import file format
Using FreeHand files
Using Adobe Illustrator files
Using QuickTime movies
Using AutoCAD DXF files
Tracing bitmaps
Painting with a bitmap's image
Setting bitmap properties
Layers overview
Creating layers
Editing layers
Viewing layers
Renaming layers
Using the Layer Properties dialog box
Changing the order of layers
Using guide layers
Using mask layers
Using symbols and instances overview
Determining which type of symbol to use
Creating symbols
Converting animation on the Stage into a movie clip
Duplicating symbols
Creating instances
Identifying instances on the Stage
Creating buttons
Enabling, selecting, and testing buttons
Editing symbols
Changing instance properties
Changing the color and transparency of an instance
Replacing an instance with another symbol
Changing an instance type
Setting the play mode of an animated graphic instance
Breaking apart instances
Using symbols from other movies
Creating animation overview
Creating keyframes
Distinguishing animations in the Timeline
Animating with layers
Setting a frame rate
Extending still images
About tweened animation
Tweening instances, groups, and type
Synchronizing graphic instances
Tweening motion along a path
Tweening shapes
Using shape hints
Creating frame-by-frame animations
Editing animation
Onion-skinning
Moving an entire animation
Creating interactive movies overview
Assigning actions to buttons
Assigning actions to a frame
Editing actions
Playing and stopping movies
Adjusting movie display quality
Stopping all sounds
Jumping to a frame or scene
Jumping to a different URL
Checking whether a frame is loaded
Loading and unloading additional movies
Obtaining variables from a remote file
Sending messages to the movie's host program
Controlling other movies and movie clips
Understanding multiple Timelines
Specifying targets
Duplicating and removing movie clips
Making movie clips draggable
Changing movie clip position and appearance
Commenting actions
Setting and identifying variables
Assigning values to variables
Creating conditional actions
Looping actions
Reusing actions
Types of values
Emulating arrays
Writing expressions
Using the Expression Editor
Numerical expressions
String expressions
Arithmetic operators
String operators
Comparison operators
Logical expressions
Measuring time
Converting ASCII code characters
Using properties
Movie clip properties
Text field scrolling properties
Global properties
Troubleshooting Interactivity
Creating interface elements overview
Creating forms
Creating forms that interact with a web server
Using variables in forms
Creating a dialog box
For passwords and secure information
Verifying entered data
Creating pop-up menus
Adding sound overview
Importing sounds
Adding sounds to a movie
Starting and stopping sounds at a keyframe
Adding sounds to buttons
Exporting movies with sound
Specifying sound compression options
Guidelines for exporting sound in movies
Guidelines for exporting sound to video
Publishing and exporting overview
Optimizing movies
Testing movie download performance
Publishing Flash movies
Flash publish settings
HTML publish settings
GIF publish settings
JPEG publish settings
PNG publish settings
QuickTime publish settings
Creating projectors with Publish
Using Publish Preview
Using the stand-alone player
Using Export Movie and Export Image
About export file formats
Adobe Illustrator
Bitmap (BMP)
Enhanced Metafile
EPS 3.0 with Preview
PICT (Macintosh)
QuickTime
QuickTime Video (Macintosh)
Windows AVI (Windows)
Windows Metafile
WAV audio (Windows)
Creating templates for HTML publishing
Creating an image map
Creating a text report
Creating a URL report
Using shorthand template variables
Sample template
About Flash HTML requirements
Using OBJECT and EMBED
SRC
MOVIE
CLASSID
WIDTH
HEIGHT
CODEBASE
PLUGINSPAGE
SWLIVECONNECT
PLAY
LOOP
QUALITY
BGCOLOR
SCALE
ALIGN
SALIGN
BASE
MENU
WMODE
Configuring a web server for Flash
File menu
Edit menu
View menu
Insert menu
Modify menu
Control menu
Window menu
Controlling layers and keyframes
Drawing shortcuts